Name | Extracted | Size | Date | Description |
EVAL_.ZIP | Yes | 28330 | 5/19/1997 | EVAL Library for VB/DOS is a complete library (QLB and LIB) that allows you to write programs that can evaluate arithmetic expressions entered by the users of your application. (Peter Benwar-Wagner) (Reg.Fee: $0-$10) |
GAMEBAS2.ZIP | Yes | 693832 | 9/2/1997 | GameBasic 1.1 enables students to create their own exciting animated computer games incorporating both sound and colour, using very simple commands in Basic. Requirs QBasic and a 386+. (Michael R. Watts) (Reg.Fee: $?) |
GET2PCX.ZIP | Yes | 50414 | 6/4/1997 | Get2PCX inputs image data from a Basic BSAVEd file and converts it to a PCX format. (Reg.Fee: $?) |
QBSVGA.ZIP | Yes | 145434 | 8/14/1997 | QBSVGA 4.0 is a set of subroutines/functions (and an "include file") that can be used within QB programs to achieve SVGA graphic capability. Most of the standard QB graphic routines are emulated. The QBSVGA routines work best when the video system is VESA-aware as well. (Glenn Stumpff) (Reg.Fee: $0) |
SVGAPB25.ZIP | Yes | 194543 | 4/12/1997 | SVGAPB 2.5 is a high-res, color graphics library for SP PowerBASIC. It recognizes more than 20 SVGA cards and allows programming in 320x200, 640x400, 640x480, 800x600, 1024x768, and 1280x1024 256-color modes. Functions include hardware id, primitives, fills, joystick and mouse support, 2D and 3D functions, sprite animation, and GIF encoding and decoding. Requires a 386sx or bettor and SVGA. (Stephen L. Balkum) (Reg.Fee: $35) |
SVGAPV25.ZIP | Yes | 197031 | 4/12/1997 | SVGAPV 2.5 is a high-res, 256-color graphics library for Microsoft BASIC PDS and VBDOS. It recognizes more than 20 SVGA cards, and allows programming in 320x200, 640x480, 800x600 and 1024x768 256-color modes. (Stephen L. Balkum) (Reg.Fee: $35) |
SVGAQB25.ZIP | Yes | 196024 | 4/12/1997 | SVGAQB 2.5 is a high-resolution, 256-color graphics library for Microsoft-QBasic 4.x. It recognizes 20+ SVGA cards and VESA in 640x480, 800x600, 1024x768 and 1280x1024 modes. Capabilities include hardware id, simple primitives, fills, 2D/3D points, joystick/mouse support, PCX encode/decode, paging, XMS, palettes, bitmaps and sprites. (Stephen L. Balkum) (Reg.Fee: $35) |